Crusader Kings III - The Changing Clan Government
Greetings, fellow warriors on the medieval battlefields of Crusader Kings III. Today, we take a detailed look at an exciting new feature in the game - the overhaul of the clan government. The focus is on how the developers can highlight clans and what a clan actually means for gameplay.
Tax Jurisdictions and Tax Collectors
While the developers are focused on adding something new to clan obligations, characters play a crucial role. The position of tax collector has been introduced, which takes care of tax jurisdictions and allows you to collect both taxes and levies from your subjects.
Introduction of Tax Exemptions
With the introduction of tax collectors, opportunities for tax exemptions are also opening up. These exemptions change the obligations of your vassals and offer a range of additional benefits.
House Unit - the Heart of the Clan
To focus on the importance of the house, Crusader Kings III introduces the House Unit. The unit represents the overall state of a house and the relationships between its members. A high unit means internal stability but less military power. A low unit offers the opposite.
Controlling the House Unit
As the head of the house, you can control and influence the unit of your house. Many existing interactions have been updated to have an impact on your unit.
Experience the New Update in Action
Are you ready to try out the new changes yourself? Grab your Crusader Kings III Key and dive into the world of clans and houses! Join the battle for medieval dominance and experience the gameplay in a completely new way!
Don't have a key yet? No problem! You can find Steam Keys at top prices. So, what are you waiting for? Let the medieval adventure begin!