Chapter 25: Resident Evil™: PROJECT W is the DLC for Chapter 25 of Dead by Daylight, released on August 30th, 2022.
The content of Dead by Daylight: PROJECT W
- A new killer (The Mastermind)
- A new survivor (Ada Wong)
- A new survivor (Rebecca Chambers)
The new killer: The Mastermind
The Masterminds Power: Virulent Bound
- You can move forward and infect Survivors with the Uroboros Virus or make jumps over obstacles.
- You start the match with 2 Tokens.
The Masterminds Special Attack: Bound Attack
Press and hold the Power button to charge a Bound Attack. During the charge, you move slightly slower while preparing a hit. After you are charged, press the Attack button to perform the Bound.
- If you hit a Survivor with a Bound Attack, they will be infected.
- If you hit a Survivor who is already infected, their infection will be amplified.
- If you collide with something during a Bound Attack, you will hit a nearby Survivor and deal damage. Otherwise, the Survivor will be thrown and lose a Health State if they are thrown against a solid object.
- For Survivors who were recently hit by a Bound Attack, the Exit Gates are locked for 5 seconds.
The Masterminds Special Ability: Bound Vault
- If you hit a dropped palette or window while Virulent Bound, you will jump over the obstacle.
The Masterminds Special Effect: Uroboros Infection
- The Uroboros Infection builds up over time.
- If the infection becomes critical, the Survivor suffers from the Hindered Status and their movement speed is reduced by 8%.
- If you grab and throw a critically infected Survivor while Virulent Bound, they will be automatically picked up.
Special Interaction: First Aid Spray
At the start of each match, several Supply Cases will appear, each containing a First Aid Spray. Using a First Aid Spray, the Infected can free themselves from the infection. Likewise, a non-infected Survivor can use the spray to heal an infected Survivor.
<New Survivor: Ada Wong
Ada has the following three perks:
Wiretrap (Listening Device)
You know that the best way to stay one step ahead is to keep an eye on the competition.
- After generators have been repaired by a total of 33%, Wiretrap is activated:
- After a generator has been repaired for 3 seconds, press the ability button to install a Wiretrap that will remain active for 60/70/80 seconds.
- The aura of this generator will be shown to all survivors in yellow.
- If the killer is within 14 meters of this generator, his aura will be shown to all survivors.
- Damaging the generator will destroy the Wiretrap.
Reactive Healing (Reactive Healing)
The more the situation deteriorates, the more determined you are to finish the job.
- If another survivor within 32 meters loses health while you are injured, you will benefit from the following effect:
- Grants 40/45/50% of your missing healing progress.
Low Profile (Low Profile)
You work best alone. When it's just you and your pursuer, you know how to disappear.
- Whenever you are the only survivor in the game who is not currently dying, on a hook, or already dead, Low Profile is activated:
- Suppresses your blood puddles, scratches, and moans for 70/80/90 seconds.
New Survivor: Rebecca Chambers
Rebecca has the following three perks:
Better than new (Besser als neu)
You are an expert in combat medicine. Patients leave your care full of new energy.
- If you have performed a healing action on another survivor, they benefit from the following effects until they take damage again:
- Increases their action speed by 12/14/16% while healing, unlocking, cleansing, and blessing.
Reassurance (Beruhigung)
Your presence helps allies focus and ease the panic associated with extreme conditions.
- If you are within 6 meters of a hooked survivor, press the ability button to stop their death progress for the next 20/25/30 seconds.
- If the hooked survivor is already in the second phase, their ability checks will be paused for this period.
- Reassurance can only be used once per hook.
Hyperfocus (Hyperfokus)
You fully dedicate yourself to your tasks and find ways to be more efficient than anyone else.
- After making a great skill check while repairing or healing, Hyperfocus gains 1 token (up to 6 tokens).
- For each token, the following, stackable effects are applied:
- Increases the chance for a skill check by +4% per token.
- Increases the rotation speed of the skill checks by +4% per token.
- Increases the bonus of the skill check by 10/20/30% of its base value per token.
- Hyperfocus loses all tokens when a good skill check is completed, a skill check fails, or the action is interrupted for any reason.