Elite Dangerous remains true to the original game from the 1980s and gives the player all the freedom that made the series popular. The game was developed by Frontier Developments Ltd. under the leadership of David Braben, the co-creator of the first Elite, and at all times breathes the spirit of the classic first part.
The action takes place in the 34th century with the enormous expanse of a to-scale representation of our Milky Way as the playing world, where interstellar rivalries are bubbling and galactic superpowers are waging proxy wars. Do you have what it takes to survive in this galaxy? How you explore the vastness of space is up to you. You want to play as a bounty hunter? Or maybe trading rare goods is more your thing? Elite Dangerous is a gigantic sandbox game. The game world includes the entire size of our own galaxy with every star and every planet with moons plus billions of computer-generated celestial bodies in addition. At the beginning you start in a simple spaceship and can design your own path. In Elite Dangerous there are the three skills of exploration, trade and combat, in which you have to rise. The purpose of the game is to develop these parameters according to your own wishes in order to progress and survive in the universe. A specific goal in the game was deliberately omitted.
You can find numerous missions on space stations scattered throughout the galaxy. They range from straightforward deliveries to finding and disabling an NPC based on their last known position. The game's progress can sometimes be dynamic. It's possible that you'll encounter an NPC while you're en route and they'll offer you an alternative to the mission you've taken on. Perhaps selling goods to someone else at a better price. Elite Dangerous thus also offers you the opportunity to change your playstyle even further down the line if, after a few hours of play, you'd rather be a pirate than a trader enriching themselves from the wars of the game's various factions. Elite Dangerous achieves a level of player freedom rarely seen in games, and is particularly rare in this genre.
The simulation of the game world is wonderfully realistic, with a focus on the correct dimensions of the distances between celestial bodies. To travel from one planet to another requires a minute-long jump at the speed of light, during which, for example, the initially tiny star grows into a huge sun, with solar winds raging. The dimensions of the game world will often amaze you on your space flights. The soundscape is just as impressive. It immerses you even deeper into the world of Elite Dangerous and is always convincing, from the simple engine noise to space battles. You'll find this attention to detail in the graphics too. Even the most minor actions have a level of detail that is unrivaled and realistically simulates the everyday life of a space flight.
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