Tom Clancy's Ghost Recon Breakpoint - Year 1 Pass and More
After the release of Ghost Recon Breakpoint on October 4, 2019, there is the first official information from Ubisoft. The most interesting message from Ubisoft so far explains everything about microtransactions, Year 1 Pass, real money currency, item packages, and the Battle Pass.
Year 1 Pass for Ghost Recon Breakpoint
The Year 1 Pass is mainly for those who want more playable content for Breakpoint, but also items are included in this pass. The Year 1 Pass is included in the Gold Edition, Ultimate Edition and Collectors Editon of Ghost Recon Breakpoint. For all buyers of the Standard Edition of the game, the Year 1 Pass offers the opportunity to access the same content. There is currently no information about a subsequent Season Pass.
- Access to a total of two new missions that will be released over time. You will also be able to invite your friends to join you in these adventures, without them needing a Year 1 Pass to access them. The missions are the Deep State mission and the Transcendence mission.
- One week early access to three new classes that will be added to the game throughout the year.
- Access to the Siren's Call mission will be unlocked on the game's release date. The mission is a side mission and can be found under that heading in the game. Once the first mission of the game is completed, you will have access to this side mission. The starting point is in the Brown-Hof in the south of the New Argyll region.
- The exclusive Special Operations Forces Package which contains four in-game items.
- The Quiet DMR, which is a suppressed Designated Marksman Rifle - you will receive this weapon in the form of a blueprint from the Erewhon Shop.
- The Covered ACH is an Advanced Combat Helmet used by the US Army. This helmet is standard issue for every soldier in combat.
- The CRYE G3 Combat Pant is a so-called "tactical uniform pant" that is perfect for use on Aurora due to its camouflage.
- The Cross Draw Vest is a multi-purpose vest that has been specifically designed for tactical operations.
- The Quiet DMR, which is a suppressed Designated Marksman Rifle - you will receive this weapon in the form of a blueprint from the Erewhon Shop.
In-game Currency
Ubisoft has announced that there are two currencies in the game. The Skell Credits and the premium currency called Ghost Coins. The Skell Credits are obtained by successfully completing missions, PvP matches and partly hidden in Aurora. The Ghost Coins are a pure real money currency and can be used to customize your character and buy time-saving packages.
- Purchasable with Skell Credits
- Weapons
- Weapon attachments
- Equipment
- Cosmetic items and skins
- Vehicles
- Purchasable with Ghost Coins
- Skells Credits in exchange
- Weapons
- Weapon attachments
- Exclusive cosmetic items and skins
- Exclusive vehicles
- Boosters for time savings
Battle Rewards
The Battle Rewards in Ghost Recon Breakpoint represent a Battle Pass System that you already know from other games. They are divided into Content Episodes, which in turn are divided into two acts. In one act, 50 items can be unlocked, so 100 items can be earned per episode.
To successfully complete these acts and unlock the items, it is necessary to complete faction missions and Ghost War matches. As a reward, there are the Battle Points, with a daily limit for collecting the points. With the Battle Points the items can be unlocked or purchased.
To get the Battle Points faster, there is the possibility to buy so-called Battle Reward Boosters. But these are only available for Ghost Coins, that is, real money.
If you haven't bought a key for Tom Clancy's Ghost Recon Breakpoint yet, we have the best offers for you. In addition to the offers for the basic game of Ghost Recon Breakpoint, we also have the matching offers for the matching Year 1 Pass. We have a selection from many shops and so you can find the best deal on the net with just a few clicks.