Iron Harvest - Fantastic real-time strategy from Northern Germany

09 June 2020, 18:49 / by Fabian Roßbach
Iron Harvest - Fantastic real-time strategy from Northern Germany

With Iron Harvest, developer studio King Art Games is taking a detour into the genre of real-time strategy. If you want to save money when buying your key, Keyfuchs is the right place for you.

Iron Harvest was created by the Bremen-based development studio King Art Games, which has made a name for itself on the international stage with titles like The Book of Unwritten Tales or Die Zwerge. Iron Harvest is gameplayed as a real-time strategy title that transports players into the fantasy world of "World of 1920+".

In the fantastic world, which comes from the pen of Polish author Jakub Rózalski, the first world war was already fought with giant mechs. Only two years after the end of the murderous conflict, the next war is already looming on the horizon. With the Saxon Empire, the state of Rusviet and the Republic of Polania, three different factions are fighting for supremacy in Iron Harvest.

In Iron Harvest, the player's units are directed across the battlefield in the form of squads and have the opportunity to take cover or heat up the opponents with powerful special weapons. According to the creative minds at King Art Games, the focus of the game is on the exciting battles and the destructible environments, while other dominant features such as building your own base or resource management are deliberately given a subordinate role.

As a result, Iron Harvest is primarily aimed at strategy fans who like it a little more action-packed and can live with a streamlined management component. The three large-scale campaigns of Iron Harvest tell a story that is interspersed with cutscenes at regular intervals. Thanks to the support of the coop function, the campaign can be undertaken both alone and together with a friend.

An online multiplayer component is also offered, in which players can compete online with other owners of Iron Harvest. According to the responsible developers of King Art Games, the multiplayer of the real-time strategy title should benefit above all from the intelligent map design, the tactical demand and the destructible buildings, as this mixture of features ensures that no battle in the multiplayer of Iron Harvest is like the other.

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