Occupy Mars: The Game - New Patch v0.119.4 in Early Access
Hello, dear Martians! Day 2 after the release of Occupy Mars: The Game in Early Access brings the next patch already. Build v0.119.4 is now live and brings some improvements and bug fixes with it.
What does the Patch v0.119.4 offer?
The update brings a number of changes, including:
- Heavy Rover available from the start in Tourist Mode starting equipment (Rover spawning added as beta feature at players' request)
- Fixes for loading save game issues experienced by some players
- Corrections for SteelSeries GameSense integration
- Fix for resource warnings after quick loading in destroyed base
- Fix for Tutorial No. 6 blocking issue
- Fix for ATV crates sometimes losing contents after loading
More patches planned - What's next?
The development team at Pyramids Lab is already working on further fixes and plans to release the next patch tomorrow. Some of the planned changes for the next update include:
- Fixing issues with custom image patches added by players (could block progress in the campaign)
- Fixing the sometimes distant rover from the base
- Correcting the restoration of default settings
- Correcting the position of the frozen lake in the Korolev crater
- Additional optimization of Intro Base NPC animations
- Fixing rover collision detection in the hangar
- Automatic door opening in the launch pad elevator
- ... and more!
The developers are asking players to help them prioritize the next patches by reporting issues and giving feedback. You can always press F4 to send feedback with a screenshot and log directly from the game.
If you don't have Occupy Mars: The Game yet, you can get a key on our page. Don't forget to also visit our Steam Keys page to find more great games!
Stay tuned for more updates on Occupy Mars: The Game and other exciting titles here on Keyfuchs!