Open World Games - Boring and on the decline?

23 April 2021 / by Tom Schwiha
Open World Games - Boring and on the decline?

Why Open-World Games Are Boring for Many Players

Open World is a game idea in which players can search for missions and items in mysterious worlds of finite or infinite size and should satisfy their curiosity. They should convey something real, alive and free while playing. That's at least the promise of the developers.

However, the realization is slowly dawning on many players that open world games tend to be more boring in the long run. On the other hand, there are also a lot of fans of open world games. So the question is whether open world games are on the decline or if there is just a lack of good offers. In any case, open world games are just as much a part of the world of games as battle royale games, strategy and construction games, simulators or even browser games for real money like in the Google Pay Online Casino with bonuses and promotions.

 

What the Critics Say

Players who see open world games more critically usually bring up similar arguments. Many developers who release games with huge maps on the market only fill them with generic distributed collectible quests away from the main action. Even visually well-implemented and beautiful places do not make up for the lack of action. If no story is told, nothing will stay in your head and there will be no special motivation to explore a map or game world for hours.

Even if the main story is outstanding, an open world game loses quality so quickly that you actually just want to hurry from main quest to main quest because everything else is experienced as boring or at least flattened and bleached over time. There are of course also well-implemented open world games, but apparently only a few, according to the critics. Developers like Fallout 3 and New Vegas, but also Fallout 4, or The Witcher 3 manage to build interesting places and above all exciting stories, often in connection with unusual and powerful items, into the vastness of the map, making exploration of the map exciting and satisfying.

 

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