Palworld, the online multiplayer survival sandbox game developed by Pocketpair, is facing a financial challenge: the monthly server costs amount to nearly half a million dollars. Despite these enormous expenses, the development team has assured that the servers will be kept running without regard to the costs.
In a recently published tweet, Pocketpair CEO Takuro Mizobe shared an image of the server hosting service, estimating the server costs for the month to be over 70 million yen (over $470,000). This amount could even increase further if the player count of Palworld continues to grow. Mizobe joked about whether these costs could bankrupt the company.
The reactions to the tweet were mixed: Some users thanked the studio for its efforts, while others offered suggestions on how the game could be additionally monetized through battle passes or a cosmetic shop.
Chujo Hiroto, the lead network engineer at Pocketpair, however, responded with a promise: The servers of Palworld will remain online under all circumstances. This underscores the team's commitment to providing the best possible gaming experience, regardless of the high costs.
Despite the technical flaws and the obvious inspiration from various sources, Palworld offers an entertaining gaming experience in early access. This dedication to the game and its community demonstrates how seriously Pocketpair takes the satisfaction of its players, even if it means taking on significant financial burdens.