Redfall - A Bumpy Start, but No Reason to Give Up
When it comes to resilient developers, Bethesda is definitely one of them. This time, it's about the game Redfall, which received a rather lukewarm response upon its release earlier this year. However, Pete Hines, the big boss of Bethesda Softworks, has no plans to throw in the towel.
On the contrary, Hines is confident that Redfall will be a sought-after game on Game Pass in a decade, despite its rocky start. Because at Bethesda, they don't give up so easily.
Bethesda and the Art of Perseverance
Hines addressed the initial difficulties with Redfall and emphasized Bethesda's experience with titles that didn't initially meet expectations.
- "We are the same company that had launches that didn't go as planned, and we don't give up or drop something just because it didn't start well," he said.
- "It was the same with Fallout 76. For us, Redfall is no different."
Bethesda has already proven that they are willing to stand by their games and continuously improve them. This is evident in Redfall - despite a rocky start, they are consistently working to optimize the gaming experience.
Future Plans for Redfall
Earlier this year, Bethesda promised an update for Redfall with a 60fps performance mode. And while the game's first major patch was released in June and brought numerous improvements, the promised 60fps upgrade was still missing.
The exact details of the next patch are still unknown. But one thing is certain: the team behind Redfall is continuing to work hard to improve the game and provide players with a better experience.
The Community Stands Behind Redfall
Despite the criticism at launch, the gaming community stands behind Redfall. Players share Bethesda's vision of an exciting and improved gaming experience and support the team's commitment to continuous improvement.
So gamers, keep your eyes open for further updates and let's see together how this promising game evolves! If you don't have a key yet, you can always get a Steam Key from us at Keyfuchs!