If you're a fan of John Woo films that mix kung fu with gun acrobatics, then Spine is probably at the top of your wishlist. Set in dystopian cyberpunk streets, the Tensor AI has taken control of the city and uses its power over drones to suppress rebellions. Spine puts us in the shoes of Redline, who has a personal score to settle with the AI and its ruling elite and will stop at nothing to achieve her goals.
However, fans of the Gun-Fu genre will have to wait a while longer before they can play Spine, which is a shame considering the game's appealing cyberpunk aesthetics. This story-based action-adventure promises an exciting "film-like experience" that cleverly utilizes choreography and camera techniques.
This is the first non-mobile project from Cypriot developer Nekki, who has not only introduced this game in recent months. With this background, we present you with everything we know about the release date of Spine, trailers, and more.
Release Date Forecast for Spine
We expect Spine to be released no earlier than 2026. The gameplay trailer is the first sign of life from Spine in two years, and it seems that the game is still in a very early stage of development. Nekki has not yet announced an official release date.
When Spine finally emerges from the shadows, confirmed platforms will include PC via Steam, Xbox Series X|S, and PlayStation 5. The first trailer mentioned that a version of the game would also be available for iOS and Android mobile devices, but this was silently dropped in a more recent trailer. Currently, we have no news about whether Spine will be available on Game Pass or not.
Another major hurdle for fans eagerly awaiting more from Spine is the developer's other known projects. Nekki is also working on a Web3 NFT browser game and continuously supports its other mobile games, such as Shadow Fight Arena and the rest of the Shadow Fight series. Understandably, these projects take time.
Spine Trailer
The first Spine trailer follows a woman whose identity is unclear at this point. We see her climbing over skyscrapers in a futuristic city while drones and riot police try to track her down. Trapped in a corner on a rooftop, we see the soldiers through their digital vision.
As the soldiers open fire, it is revealed that the running woman was an illusion all along, and her true form is hidden on a rooftop above. In the final seconds, we see the woman desperately fighting against two opponents who use a spinning attack, while she defends herself with multiple blades and guns.
Spine Gameplay
In the second trailer labeled as gameplay, it seems to be more of an in-engine montage of fights, as there is no indication of the game interface and the action is very fluid.
While an AI voice warns Redline of dangers on the upper floors, we see her checking if her guns are fully loaded before the doors open. She quickly dispatches the soldiers here by shooting most of them with a shotgun she steals from a corpse. Eventually, she is attacked by a riot policeman with a shield, who throws her out of the window and onto a moving train.
We also see some shots of Redline walking the streets, shooting villains, stylishly reloading her gun, and even killing a man with the famous Wilhelm scream. In addition to the trailers, the Spine Steam page suggests that your cybernetic enhancements are made possible by the glowing spinal cord on Redline's back. It is still too early to say if this is part of the user interface or indicates a choice of advantages.
News about Spine
The only other thing we know about Spine is that it was originally announced as a team-based multiplayer action game, according to the Nekki Facebook page. However, the latest trailer suggests that it will be single-player only. The Spine Steam page confirms this new direction and also confirms that the game is being developed with Unreal Engine 5.
That's all we currently know about Spine.