The New Update of Victoria 3
Dear gamers, it's time to turn our attention to an exciting game that takes us back to the fascinating era of the Victorian Age - Victoria 3. With the recently released version 1.5 and the "Colossus of the South" region pack, there's a lot to discuss. The developer has made some notable improvements and bug fixes that we should take a closer look at.
First and foremost, the team behind Victoria 3 would like to thank all players for their feedback. A lot of work has been put into art, storytelling, UX changes, and mechanics, and the positive response from the community is a welcome validation of these efforts. But let's dive deeper into the details of the new update and see what it has to offer.
Bug Fixes and Improvements
The new update brings a number of bug fixes and improvements. These include fixing a crash related to "CCombatUnit::GetModifierValueImpl" as well as a resolved bug that sometimes caused war goals for subject transfer to not be resolved as promised. Other changes involve the user interface of the country panel and the behavior of subjects regarding laws.
In addition to these fixes, the team has also made some improvements to the game interface. One notable change is the added ability for players to decide for themselves which workforce number should be displayed in the Expand Building Cards interaction.
The modding community has not been forgotten either. With the new update, a "start_enactment" effect and an "on_action" for "on_impose_law" have been added. These changes will undoubtedly contribute to making the modding experience in Victoria 3 even richer and more diverse.
What Does the Future Hold?
But that's not all! The development team has already revealed plans for further improvements and changes. The upcoming patch 1.5.9 will focus on various areas, including the user interface, AI, and game balance. In particular, there will be improvements in the display of mobilization options for military formations and in signaling units under "Recruiting".
The naval warfare system will also undergo a revision. The goal is to make the convoy raiding system less random and easier to understand. Another focus of the next update will be job satisfaction and the management of job-seeking pops. Some changes are planned to make the system more user-friendly and less frustrating.
These are just some highlights of what awaits us in the upcoming updates. So stay tuned for more improvements and changes in Victoria 3. And if you don't have the game yet, why not check out our Steam Keys - you might find exactly what you're looking for there.